AI Insights · Timothy · October 2021
Top 5 Architecture Games on Android in Latin America: Q3 2021
In Q3 2021, the top architecture games on Android in Latin America showed varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In Q3 2021, the top architecture games on the Android platform in Latin America displayed diverse trends in weekly downloads, revenue, and active users, according to Sensor Tower data. Here’s a closer look at the performance of the top 5 games in this category.
Construction Set by SayGames Ltd experienced fluctuations in weekly downloads, starting at 134K in late June and dipping to around 66K by the end of July. However, downloads saw an upward trend in September, peaking at nearly 99K. Revenue varied from $13 to $40, with a notable dip to $13 in the last week of September. Active users declined from 319K in late June to a low of 216K by late July but showed recovery towards the end of the quarter, reaching 266K.
Tower Craft - Block Building by CASUAL AZUR GAMES saw a peak in weekly downloads at 133K in early August, with a subsequent decline to 52K by the end of September. Revenue followed a similar pattern, peaking at $56 in late August and falling to $22 by the end of the quarter. Active users hit a high of 252K in early August before decreasing to 120K by the end of September.
Idle Construction 3D from Green Panda Games maintained steady weekly downloads around 52K to 62K in July, but saw a decline to 33K by the end of September. Revenue was relatively stable, peaking at $88 in early September. Active users followed a downward trend from 101K in early July to 70K by the end of the quarter.
Build it 3D by Kwalee Ltd had a significant drop in weekly downloads from 77K in late June to just over 2K by the end of September. Revenue remained low throughout the quarter, with minor peaks of $6 and $11. Active users also declined from 135K in late June to 21K by the end of September.
Builder Game by FM by Bubadu showed consistent weekly downloads, ranging from 15K to 28K. Revenue varied slightly, peaking at $13 in late June and dropping to minimal values in subsequent weeks. Active users saw a gradual decline from 131K in late June to 109K by the end of September.
For more detailed insights and analysis on app performance, visit Sensor Tower.